Sunday, January 29, 2012

ANDREW PROBERT: To Boldly Go to work with a concept art legend…

All last year I had the esteemed honor of working with concept designer Andrew Probert.  Standing along with Ralph Mcquarrie, Syd Mead and Ron Cobb, Andy is one of the most influential concept designers on the planet.  Collectively they are responsible for creating designs for some of the most beloved sci fi fantasy films of the past half century.   If you are unfamiliar with the name then I’m sure you’ve seen his work.  He designed the Cylons from the original Battlestar Galactica, worked on Back to the Future and is most notably responsible for designing aliens and ships from Star Trek: The Next Generation.  He designed the ship and interior sets for the Starship Enterprise NCC- 1701 D!   It was a pleasure to work along side him.  To work with a concept art legend and industrial designer has been a great learning experience.   He also tells the best stories from his time on ST:TNG.  I guess this also means I’m 2 degrees separated from Gene Roddenberry.  Not that that means anything in the grand scheme but it makes me giggle sometimes….  
I find it incredible that my love of sci fi and staying true to the kind of art I like to do has lead me to moments like this.  

I have an old issue of Star Trek: The Magazine that has an interview with Andy.  It covers his designing of the enterprise bridge for TNG.   Here are a few scanned pages from the now defunct magazine.  For any TNG fan that missed this issue 11 years ago, you’re welcome. 

To see more of Andy’s work go to


  1. I'm happy to say that if only for one day, I also had the pleasure of working with both Eric and Andy. Old School and New School Masters. Dudes, when's that collab project coming out?:-)

  2. Hey Tim. Currently under construction ;) Can't wait to see what the fabrication team does. I'm told there will be a wrap party. We'll go together.

  3. Thank you so much for posting these pages! The reason I fell in love with the "new" Enterprise back then was because of Andrew Probert's beautifully executed drawings of a ship so fluid, so pleasing to the eye, so easy to look at. The very design of her indicates beauty in motion and while I understand the realities of dramatic weekly television, I always mourned the loss of the originally conceived idea of a "city in space" [my phrase] starship full of crew, families, and community...exploring the vastness of the galaxy. The "turn-on-a-dime" fast-and-loose starship we ended up with seemed a little hokey, considering her immensity and the realities of moving such a mass with the dexterity of a cruiser. I keep hoping the keepers of the franchise will publish book of Andrew's drawings, along with Ed Whitefire's original Enterprise D blueprints. I'd spring for the set!