Today we continue the behind the scenes look at making a robot zombie. Here is my rough sketch.
The palette wasn't worked out for the painting at this point. Mainly just working with values and playing with thoughts for the overall concept.
A photo shoot with a model was scheduled soon after completion.
A photo shoot with a model was scheduled soon after completion.
After the shoot I realized I would need much more
information to pull off a painting of a robot with splayed open flesh. The next day I started sculpting a
reference maquette.
A proper level of imaginative realism was needed for this to
look somewhat convincing. So I believed my painting would succeed or fail based
on the level of finish given to the sculptural details. Way too much unnecessary pressure!
resting in a pile of miniature garbage bags |
With the sculpt baked, lights were set up to re-shoot my
reference for the painting.
Half way through I realized that there was no info for how
hue changes from 3 light sources would affect the flesh or metal finish I
wanted for the chest. I could have made
it up while painting but I’d already come this far…
So after getting some advice from a professional sculptor for DC comics, and a bit of nervous procrastination I started painting a maquette for the first time. There is a great anime model kit shop near my house that had all the needed supplies.
I sprayed an even flat base coat over the maquette and painted the flesh in acrylics.
The metal parts were painted with gold and silver metallic paints.
Once dry, I sprayed the whole thing with a clear semi gloss coat. Clear nail polish was used for a more glossy liquid look around the eye.
This was almost a second option for my composition. I loved the hue changes across the skin from the light sources.
With all this information, combined with many photographs of intestines, zombie faces and scrapyards, I proceeded with the final line drawing and then the painting.
Hope all this helps someone out there. Questions, comments? Drop me a note.